ccontext:CurveTo(x1, y1, x2, y2, x3, y3)
x3, y3) in user-space coordinates, using (x1, y1) and
(x2, y2) as the control points. After this call the current point
will be (x3, y3).
If there is no current point before the call to ccontext:CurveTo()
this function will behave as if preceded by a call to
ccontext:MoveTo() with x1 and y1.