inside, index, trailing = playout:XYToIndex(x, y)
If the Y position is not inside the layout, the closest position is
chosen (the position will be clamped inside the layout). If the X position
is not within the layout, then the start or the end of the line is
chosen as described for playoutline:XToIndex(). If either
the X or Y positions were not inside the layout, then the function returns
FALSE; on an exact hit, it returns True.
This function returns True if the coordinates were inside text, False otherwise
True if the coordinates were inside text, False otherwise